![]() ![]() The second round is where the players switch roles. The round ends when all three monsters are killed. The player with the cows has to guess which cows are the monsters. The goal of the game is to have the most cows at the end of the two rounds. One player has a set of cows, and the other player gets to choose three cows to be monsters. I got to choose the color of the fur, the sex, what category it is, a possession, and the name. Afterwards, you will eventually receive a copy of your character. He will ask you five questions throughout the game. Also, you get to help Karl come up with a new character design. If you land on a white tile, you get to move to the next white tile. If you land on a black/brown tile, then you have to go all the way back to the previous black/brown tile. The six represents the number of spaces you would have to move back if you lose the battle. At the top of each card, there is a number fraction like “8/6.” The eight represents the number of spaces you get to move if you win the battle. The cards can be divided into three categories – monsters, heroes, and magicians. Each color represents a different attribute. There are four challenge colors – red, blue, green, and orange. The goal is to have the higher number card. The color of the tile you land on is the challenge color. You roll a die numbered one through five. ![]()
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